EN JA
EN JA

6/5 (Wed) JSAI Takuji NARUMI, Uka TODOKI, Katsuie SHIBATA "Intelligence, Fiction and Reality of the Future Society"

2019.05.17

Abstract

Science fiction has a strong influence on artificial intelligence field. While science fiction has spawned ideas and motivated researchers, it has also created anxiety about AI. In this project, we will present the research results on how AI is handled in SF, and discuss the relationship between fiction and reality of future society through the panels of VR researcher Takuji Narumi, who tries to extend human cognitive ability, virtual creator Uka Todoki, who is involved in fictional design in many fields, and SF writer Katsuie Shibata, who focuses on connection of folklore imagination and technology.

We will broadcast this session by online as below.

Panelists

Takuji NARUMI:

A VR researcher at the University of Tokyo. He was graduated from Hirose Laboratory, the University of Tokyo, famous for VR research, and is currently a full-time lecturer at Hirose, Kuzuoka and Narumi Laboratory, the University of Tokyo. In VR research, he is focusing on editing human perception and changing values. His creation "Unlimited Corridor" with Yohei Yanase in Unity (Developer of "Shadow of The Colossus" etc.) with   received the 20 Media Art Festival by the Agency for Cultural Affairs.

Uka TODOKI:

Virtual creator, also as engineer. Uka-sama appeared as a virtual-YouTuber on January 3, 2018, with influenced by famous indie creator "Virtual Noja Loli Foxgirl Youtuber Uncle." From April 9, 2018, Uka-sama joined ENTUM, a virtual YouTuber's office, and published essay and conversation about experince of virtual character on June 27, 2018 "Eureka". Uka-sama also designed VR drama 'Virus' in September, 2018 times, and joined as supporter in AIxSF Project since November 2018. Uka-sama also designed VR broadcasting station VRoadCaster V-TV master of ceremonies, configuration script.

Katsuie SHIBATA:

Young science fiction writer. He also received Masters of Folklore Studies in Seijo University. He has created many works that combine folk imagination with science fiction. His name is comes from busho (Japanese military commander) in the Sengoku period. He also has a lot of interest in VR and artificial intelligence technologies, and has written novels about them. He is also a producer of Yume Narumiya in the IDOLM@STER Cinderella Girls.

Satoshi HASE:

Born in Osaka in 1974. In 2001, he made his debut with 'Strategic base 32098 paradise' (Kadokawa), which won the 6th Sneaker Grand Prize, and then he expanded his activities to SF from Light Novel. In 2015, he received the 35th Japan Science Fiction Award for 'My Humanity' (Hayakawa Shobo). His other works include 'Circuit Girl' series (Kadokawa), 'A story for you.' (Hayakawa Shobo), 'BEATLESS' (Kadokawa), and 'Metal Gear Solid Snake Eater' (Kadokawa).

Dohjin MIYAMOTO:

Born in Tokyo in 1989. He is enrolled in the Graduate School of Science, the University of Tokyo.
He studied neuroscience while writing. It examines the framework for promoting open science, the application of fiction to the real world, and the possibility of the transformation of human beings. Written and edited 'Literature after the Great East Japan Earthquake' and co-authored 'Where are the players going?' etc. His main contributors are "Eureka" "a weekly reader". It is also focusing on cooperation in different fields such as manga and stage productions.

Program

Part 1: Artificial Intelligence and Fiction

  • 9:00-9:05, Project prospectus, Hirotaka OSAWA
  • 9:05-9:20,  Results of a survey of AI representations in science fiction" Dohjin MIYAMOTO & Satoshi HASE

Part 2: Redesigning Reality

  • 9:20-10:05, Takuji NARUMI (The University of Tokyo), Uka TODOKI (Virtual creator *from virtual presentation), Katsuie SHIBATA (Writer)

Part 3: The Intelligence and Physical Nature of Future Society

  • 10:05-10:40, Panel Talk "How to draw future intelligence", Hirotaka OSAWA, Dohjin MIYAMOTO, Satoshi HASE, Takushi NARUMI, Uka TODOKI, Katsuie SHIBATA

Theme (planning)

The following themes are planned for the panelists to coordinate with each other in advance.

  • Extraction of reality and physiological findings
  • The ethics of a character as a work of creation
  • Realism in folklore and fiction
  • Democratization of experience through VR
  • Synchronization of experience in Social VR
  • Embodiment and social intelligence

Other questions for panelists (We plan to use the results of the questions after confirming them in advance.)

Organizers

Hirotaka OSAWA (University of Tsukuba), Satoshi HASE (Science Fiction and Fantasy Writers of Japan), Dohjin MIYAMOTO (Graduate School of Science, The University of Tokyo), Reina SAIJO (Kyoto University), Kentaro FUKUCHI (Meiji University), Yoichiro Miyake (Digital Game Society of Japan)

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